List of all members.
Public Member Functions |
| | ImportedGameModel (int newGraphicsModel, float graphicsModelScale, int newPhysicsModel, float physicsModelScale, string textureRef, bool animation) |
| | ImportedGameModel (int newGraphicsModel, float graphicsModelScale, int newPhysicsModel, float physicsModelScale, String newTexture) |
| | ImportedGameModel (int newGraphicsModel, float graphicsModelScale, int newPhysicsModel, float physicsModelScale, TextureContent newTexture) |
Properties |
| string | TextureRef [get] |
| int | GraphicsModelFile [get] |
| int | PhysicsModelFile [get] |
| float | GraphicsScaleFloat [get] |
| float | PhysicsScaleFloat [get] |
| List< TextureContent > | Textures [get] |
| int | GraphicsModel [get] |
| int | PhysicsModel [get] |
| Matrix | PhysicsScale [get] |
| Matrix | GraphicsScale [get] |
| bool | Animation [get] |
| string | TextureFile [get] |
| TextureContent | Texture [get, set] |
Constructor & Destructor Documentation
Property Documentation
The documentation for this class was generated from the following files:
- D:/Users/Alex/Documents/Visual Studio 2010/Projects/resonance-game/Resonance/ContentPipelineExtension/Drawing/Game Models/ImportedGameModel.cs
- D:/Users/Alex/Documents/Visual Studio 2010/Projects/resonance-game/Resonance/ContentPipelineExtension/ImportedGameModel.cs