List of all members.
Public Member Functions |
| ImportedGameModel (int newGraphicsModel, float graphicsModelScale, int newPhysicsModel, float physicsModelScale, string textureRef, bool animation) |
| ImportedGameModel (int newGraphicsModel, float graphicsModelScale, int newPhysicsModel, float physicsModelScale, String newTexture) |
| ImportedGameModel (int newGraphicsModel, float graphicsModelScale, int newPhysicsModel, float physicsModelScale, TextureContent newTexture) |
Properties |
string | TextureRef [get] |
int | GraphicsModelFile [get] |
int | PhysicsModelFile [get] |
float | GraphicsScaleFloat [get] |
float | PhysicsScaleFloat [get] |
List< TextureContent > | Textures [get] |
int | GraphicsModel [get] |
int | PhysicsModel [get] |
Matrix | PhysicsScale [get] |
Matrix | GraphicsScale [get] |
bool | Animation [get] |
string | TextureFile [get] |
TextureContent | Texture [get, set] |
Constructor & Destructor Documentation
Property Documentation
The documentation for this class was generated from the following files:
- D:/Users/Alex/Documents/Visual Studio 2010/Projects/resonance-game/Resonance/ContentPipelineExtension/Drawing/Game Models/ImportedGameModel.cs
- D:/Users/Alex/Documents/Visual Studio 2010/Projects/resonance-game/Resonance/ContentPipelineExtension/ImportedGameModel.cs