Resonance Game
Team Walterio Fuchsbauer
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ContentPipelineExtension.ImportedGameModel Class Reference

List of all members.

Public Member Functions

 ImportedGameModel (int newGraphicsModel, float graphicsModelScale, int newPhysicsModel, float physicsModelScale, string textureRef, bool animation)
 ImportedGameModel (int newGraphicsModel, float graphicsModelScale, int newPhysicsModel, float physicsModelScale, String newTexture)
 ImportedGameModel (int newGraphicsModel, float graphicsModelScale, int newPhysicsModel, float physicsModelScale, TextureContent newTexture)

Properties

string TextureRef [get]
int GraphicsModelFile [get]
int PhysicsModelFile [get]
float GraphicsScaleFloat [get]
float PhysicsScaleFloat [get]
List< TextureContent > Textures [get]
int GraphicsModel [get]
int PhysicsModel [get]
Matrix PhysicsScale [get]
Matrix GraphicsScale [get]
bool Animation [get]
string TextureFile [get]
TextureContent Texture [get, set]

Constructor & Destructor Documentation

ContentPipelineExtension.ImportedGameModel.ImportedGameModel ( int  newGraphicsModel,
float  graphicsModelScale,
int  newPhysicsModel,
float  physicsModelScale,
string  textureRef,
bool  animation 
)
ContentPipelineExtension.ImportedGameModel.ImportedGameModel ( int  newGraphicsModel,
float  graphicsModelScale,
int  newPhysicsModel,
float  physicsModelScale,
String  newTexture 
)
ContentPipelineExtension.ImportedGameModel.ImportedGameModel ( int  newGraphicsModel,
float  graphicsModelScale,
int  newPhysicsModel,
float  physicsModelScale,
TextureContent  newTexture 
)

Property Documentation


The documentation for this class was generated from the following files: