This is the complete list of members for
Resonance.DefaultShader, including all inherited members.
| AmbientLightColour | Resonance.Shader | |
| applyPass(int pass) | Resonance.Shader | |
| Bones | Resonance.DefaultShader | |
| CameraPosition | Resonance.Shader | |
| ColourTexture | Resonance.Shader | |
| currentBones | Resonance.DefaultShader | |
| DefaultShader(string file) | Resonance.DefaultShader | |
| Effect | Resonance.Shader | |
| FogColor | Resonance.Shader | |
| FogEndDistance | Resonance.Shader | |
| FogStartDistance | Resonance.Shader | |
| Parameters | Resonance.Shader | |
| Passes | Resonance.Shader | |
| PointLightPosition | Resonance.Shader | |
| Projection | Resonance.Shader | |
| sceneSetup(Matrix view, Matrix projection, Vector3 camera) | Resonance.Shader | |
| sceneSetup(Matrix world, Matrix view, Matrix projection, Vector3 camera) | Resonance.Shader | |
| sceneSetup(Matrix world, Matrix view, Matrix projection, Vector3 camera, Texture2D texture) | Resonance.Shader | |
| sceneSetup(Matrix view, Matrix projection, Vector3 camera, Texture2D texture) | Resonance.Shader | |
| Shader(string file, bool lights) | Resonance.Shader | |
| ShadowTexture | Resonance.Shader | |
| Technique | Resonance.Shader | |
| Techniques | Resonance.Shader | |
| Transparency | Resonance.Shader | |
| View | Resonance.Shader | |
| World | Resonance.Shader | |