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Resonance Game
Team Walterio Fuchsbauer
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Draw(GameTime gameTime) | Resonance.TextureEffect | |
FireTextureEffect(float width, float height, Vector3 position) | Resonance.FireTextureEffect | |
getPosition(Vector3 camera) | Resonance.TextureEffect | |
Height | Resonance.TextureEffect | |
Position | Resonance.TextureEffect | |
Texture | Resonance.TextureEffect | |
TextureEffect(float width, float height, Vector3 position, bool faceCamera, TextureAnimation textureAnimation) | Resonance.TextureEffect | |
Textures | Resonance.TextureEffect | |
Update(GameTime gameTime) | Resonance.TextureEffect | |
Width | Resonance.TextureEffect |