Resonance Game
Team Walterio Fuchsbauer
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Resonance.TextureEffect Class Reference
Inheritance diagram for Resonance.TextureEffect:

List of all members.

Public Member Functions

Matrix getPosition (Vector3 camera)
 TextureEffect (float width, float height, Vector3 position, bool faceCamera, TextureAnimation textureAnimation)
override void Draw (GameTime gameTime)
override void Update (GameTime gameTime)

Properties

List< Texture2D > Textures [set]
Texture2D Texture [get, set]
float Width [get]
float Height [get]
Matrix Position [get]

Constructor & Destructor Documentation

Resonance.TextureEffect.TextureEffect ( float  width,
float  height,
Vector3  position,
bool  faceCamera,
TextureAnimation  textureAnimation 
)

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Member Function Documentation

override void Resonance.TextureEffect.Draw ( GameTime  gameTime)
Matrix Resonance.TextureEffect.getPosition ( Vector3  camera)
override void Resonance.TextureEffect.Update ( GameTime  gameTime)

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Property Documentation

Texture2D Resonance.TextureEffect.Texture [get, set]
List<Texture2D> Resonance.TextureEffect.Textures [set]

The documentation for this class was generated from the following file: