This is the complete list of members for
Resonance.GroundShader, including all inherited members.
AmbientLightColour | Resonance.Shader | |
applyPass(int pass) | Resonance.Shader | |
CameraPos | Resonance.GroundShader | |
CameraPosition | Resonance.Shader | |
ColourTexture | Resonance.Shader | |
Effect | Resonance.Shader | |
FogColor | Resonance.Shader | |
FogEndDistance | Resonance.Shader | |
FogStartDistance | Resonance.Shader | |
GoodVibePos | Resonance.GroundShader | |
GroundShader(string file) | Resonance.GroundShader | |
Parameters | Resonance.Shader | |
Passes | Resonance.Shader | |
PointLightPosition | Resonance.Shader | |
Projection | Resonance.Shader | |
sceneSetup(Matrix view, Matrix projection, Vector3 camera) | Resonance.Shader | |
sceneSetup(Matrix world, Matrix view, Matrix projection, Vector3 camera) | Resonance.Shader | |
sceneSetup(Matrix world, Matrix view, Matrix projection, Vector3 camera, Texture2D texture) | Resonance.Shader | |
sceneSetup(Matrix view, Matrix projection, Vector3 camera, Texture2D texture) | Resonance.Shader | |
setDispMap(Texture2D map) | Resonance.GroundShader | |
setReflectionTexture(Texture2D map) | Resonance.GroundShader | |
Shader(string file, bool lights) | Resonance.Shader | |
ShadowTexture | Resonance.Shader | |
Technique | Resonance.Shader | |
Techniques | Resonance.Shader | |
Transparency | Resonance.Shader | |
View | Resonance.Shader | |
World | Resonance.Shader | |