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Resonance Game
Team Walterio Fuchsbauer
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Body | Resonance.DynamicObject | |
calculateMinBBEdge() | Resonance.DynamicObject | |
calculateSize() | Resonance.DynamicObject | |
Draw(GameTime gameTime) | Resonance.Object | |
DynamicObject(int modelNum, string name, Vector3 pos) | Resonance.DynamicObject | |
ModelInstance | Resonance.Object | |
Object(int modelNum, string name, Vector3 pos) | Resonance.Object | |
OriginalPosition | Resonance.Object | |
Pickup(int modelNum, String name, Vector3 pos, int length, int time) | Resonance.Pickup | |
PLUS4 | Resonance.Pickup | |
PLUS5 | Resonance.Pickup | |
PowerupLength | Resonance.Pickup | |
PowerUpType | Resonance.Pickup | |
reset() | Resonance.DynamicObject | |
resetTimeToLive() | Resonance.Pickup | |
returnIdentifier() | Resonance.Object | |
Size | Resonance.DynamicObject | |
spinMe() | Resonance.Pickup | |
TimeToLive | Resonance.Pickup | |
X2 | Resonance.Pickup | |
X3 | Resonance.Pickup |