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Resonance Game
Team Walterio Fuchsbauer
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Public Member Functions | |
Pickup (int modelNum, String name, Vector3 pos, int length, int time) | |
void | resetTimeToLive () |
Resets the timer on the Pickup to its initial value. | |
void | spinMe () |
Rotates the pickup. | |
Public Attributes | |
const int | X2 = 0 |
const int | X3 = 1 |
const int | PLUS4 = 2 |
const int | PLUS5 = 3 |
Properties | |
int | PowerUpType [get] |
int | PowerupLength [get] |
int | TimeToLive [get, set] |
Resonance.Pickup.Pickup | ( | int | modelNum, |
String | name, | ||
Vector3 | pos, | ||
int | length, | ||
int | time | ||
) |
void Resonance.Pickup.resetTimeToLive | ( | ) |
Resets the timer on the Pickup to its initial value.
void Resonance.Pickup.spinMe | ( | ) |
Rotates the pickup.
const int Resonance.Pickup.PLUS4 = 2 |
const int Resonance.Pickup.PLUS5 = 3 |
const int Resonance.Pickup.X2 = 0 |
const int Resonance.Pickup.X3 = 1 |
int Resonance.Pickup.PowerupLength [get] |
int Resonance.Pickup.PowerUpType [get] |
int Resonance.Pickup.TimeToLive [get, set] |