Resonance Game
Team Walterio Fuchsbauer
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Resonance.Pickup Class Reference
Inheritance diagram for Resonance.Pickup:
Collaboration diagram for Resonance.Pickup:

List of all members.

Public Member Functions

 Pickup (int modelNum, String name, Vector3 pos, int length, int time)
void resetTimeToLive ()
 Resets the timer on the Pickup to its initial value.
void spinMe ()
 Rotates the pickup.

Public Attributes

const int X2 = 0
const int X3 = 1
const int PLUS4 = 2
const int PLUS5 = 3

Properties

int PowerUpType [get]
int PowerupLength [get]
int TimeToLive [get, set]

Constructor & Destructor Documentation

Resonance.Pickup.Pickup ( int  modelNum,
String  name,
Vector3  pos,
int  length,
int  time 
)

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Member Function Documentation

Resets the timer on the Pickup to its initial value.

Rotates the pickup.


Member Data Documentation

const int Resonance.Pickup.PLUS4 = 2
const int Resonance.Pickup.PLUS5 = 3
const int Resonance.Pickup.X2 = 0
const int Resonance.Pickup.X3 = 1

Property Documentation


The documentation for this class was generated from the following file: