Resonance Game
Team Walterio Fuchsbauer
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Resonance.Projectile_BV Member List
This is the complete list of members for Resonance.Projectile_BV, including all inherited members.
ARMOUR_SPACINGResonance.BadVibe
BadVibe(int modelNum, String name, Vector3 pos, int spawner)Resonance.BadVibe
BodyResonance.DynamicObject
calculateMinBBEdge()Resonance.DynamicObject
calculateSize()Resonance.DynamicObject
damage(int colour)Resonance.BadVibe
damage(int colour, Vector3 blast)Resonance.BadVibe
decrementAnimationCounter()Resonance.BadVibe
Draw(GameTime gameTime)Resonance.Object
DRAW_HEALTH_AS_STRINGResonance.BadVibe [static]
DRAW_HEALTH_VERTICALLYResonance.BadVibe [static]
DynamicObject(int modelNum, string name, Vector3 pos)Resonance.DynamicObject
getAnimationCounter()Resonance.BadVibe
getLayers()Resonance.BadVibe
initialiseBank()Resonance.BadVibe [static]
kill()Resonance.BadVibe
MAX_ARMOUR_DISPLAY_DISTResonance.BadVibe
MAX_ARMOUR_TRANSPARENCY_DISTResonance.BadVibe
ModelInstanceResonance.Object
Move()Resonance.BadVibe
Object(int modelNum, string name, Vector3 pos)Resonance.Object
OriginalPositionResonance.Object
Projectile_BV(int modelNum, String name, Vector3 position, int spawnNumber)Resonance.Projectile_BV
reset()Resonance.DynamicObject
returnIdentifier()Resonance.Object
setup(Vector3 pos, int spawner)Resonance.BadVibe
SizeResonance.DynamicObject
SpawnerIndexResonance.BadVibe
State enum nameResonance.BadVibe
StatusResonance.BadVibe