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Resonance Game
Team Walterio Fuchsbauer
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addWave(Shockwave w) | Resonance.Shockwave | [static] |
BLUE | Resonance.Shockwave | |
checkBadVibes() | Resonance.Shockwave | |
Colour | Resonance.Shockwave | |
CYMBAL | Resonance.Shockwave | |
Draw(GameTime gameTime) | Resonance.Object | |
fillPool() | Resonance.Shockwave | [static] |
getWave(Vector3 pos, Matrix t, int colour) | Resonance.Shockwave | [static] |
GREEN | Resonance.Shockwave | |
grow() | Resonance.Shockwave | |
GROWTH_RATE | Resonance.Shockwave | [static] |
init(Vector3 pos, Matrix t, int colour) | Resonance.Shockwave | |
INITIAL_RADIUS | Resonance.Shockwave | [static] |
MAX_RADIUS | Resonance.Shockwave | [static] |
ModelInstance | Resonance.Object | |
NumberHit | Resonance.Shockwave | |
Object(int modelNum, string name, Vector3 pos) | Resonance.Object | |
OriginalPosition | Resonance.Object | |
Position | Resonance.Shockwave | |
Radius | Resonance.Shockwave | |
RED | Resonance.Shockwave | |
REST | Resonance.Shockwave | |
returnIdentifier() | Resonance.Object | |
Shockwave(int modelNum, string name, Vector3 pos, Matrix t, int colour) | Resonance.Shockwave | |
Transform | Resonance.Shockwave | |
YELLOW | Resonance.Shockwave |