![]() |
Resonance Game
Team Walterio Fuchsbauer
|
Public Member Functions | |
Shockwave (int modelNum, string name, Vector3 pos, Matrix t, int colour) | |
void | init (Vector3 pos, Matrix t, int colour) |
void | grow () |
void | checkBadVibes () |
Static Public Member Functions | |
static void | fillPool () |
static void | addWave (Shockwave w) |
static Shockwave | getWave (Vector3 pos, Matrix t, int colour) |
Public Attributes | |
const int | REST = 0 |
const int | RED = 1 |
const int | YELLOW = 2 |
const int | BLUE = 3 |
const int | GREEN = 4 |
const int | CYMBAL = 5 |
Static Public Attributes | |
static double | INITIAL_RADIUS = 0.05 |
static double | GROWTH_RATE = 0.6 |
static double | MAX_RADIUS = 10 |
Properties | |
double | Radius [get] |
Vector3 | Position [get] |
Matrix | Transform [get] |
int | NumberHit [get] |
int | Colour [get] |
Resonance.Shockwave.Shockwave | ( | int | modelNum, |
string | name, | ||
Vector3 | pos, | ||
Matrix | t, | ||
int | colour | ||
) |
static void Resonance.Shockwave.addWave | ( | Shockwave | w | ) | [static] |
void Resonance.Shockwave.checkBadVibes | ( | ) |
static void Resonance.Shockwave.fillPool | ( | ) | [static] |
static Shockwave Resonance.Shockwave.getWave | ( | Vector3 | pos, |
Matrix | t, | ||
int | colour | ||
) | [static] |
void Resonance.Shockwave.grow | ( | ) |
void Resonance.Shockwave.init | ( | Vector3 | pos, |
Matrix | t, | ||
int | colour | ||
) |
const int Resonance.Shockwave.BLUE = 3 |
const int Resonance.Shockwave.CYMBAL = 5 |
const int Resonance.Shockwave.GREEN = 4 |
double Resonance.Shockwave.GROWTH_RATE = 0.6 [static] |
double Resonance.Shockwave.INITIAL_RADIUS = 0.05 [static] |
double Resonance.Shockwave.MAX_RADIUS = 10 [static] |
const int Resonance.Shockwave.RED = 1 |
const int Resonance.Shockwave.REST = 0 |
const int Resonance.Shockwave.YELLOW = 2 |
int Resonance.Shockwave.Colour [get] |
int Resonance.Shockwave.NumberHit [get] |
Vector3 Resonance.Shockwave.Position [get] |
double Resonance.Shockwave.Radius [get] |
Matrix Resonance.Shockwave.Transform [get] |