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Resonance Game
Team Walterio Fuchsbauer
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| Copy | Resonance.TextureAnimation | |
| FrameDelay | Resonance.TextureAnimation | |
| Paused | Resonance.TextureAnimation | |
| pauseTextureAnim() | Resonance.TextureAnimation | |
| playTextureAnim() | Resonance.TextureAnimation | |
| playTextureAnimOnce() | Resonance.TextureAnimation | |
| setTexture(int index) | Resonance.TextureAnimation | |
| setTexture(int index, Texture2D texture) | Resonance.TextureAnimation | |
| START enum name | Resonance.TextureAnimation | |
| Texture | Resonance.TextureAnimation | |
| TextureAnimation(List< Texture2D > textures, START state, double frameDelay) | Resonance.TextureAnimation | |
| TextureAnimation(Texture2D texture) | Resonance.TextureAnimation | |
| Textures | Resonance.TextureAnimation | |
| Update(GameTime gameTime) | Resonance.TextureAnimation |