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Resonance Game
Team Walterio Fuchsbauer
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Copy | Resonance.TextureAnimation | |
FrameDelay | Resonance.TextureAnimation | |
Paused | Resonance.TextureAnimation | |
pauseTextureAnim() | Resonance.TextureAnimation | |
playTextureAnim() | Resonance.TextureAnimation | |
playTextureAnimOnce() | Resonance.TextureAnimation | |
setTexture(int index) | Resonance.TextureAnimation | |
setTexture(int index, Texture2D texture) | Resonance.TextureAnimation | |
START enum name | Resonance.TextureAnimation | |
Texture | Resonance.TextureAnimation | |
TextureAnimation(List< Texture2D > textures, START state, double frameDelay) | Resonance.TextureAnimation | |
TextureAnimation(Texture2D texture) | Resonance.TextureAnimation | |
Textures | Resonance.TextureAnimation | |
Update(GameTime gameTime) | Resonance.TextureAnimation |