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Resonance Game
Team Walterio Fuchsbauer
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Describes the position of a single bone at a single point in time. More...
Public Member Functions | |
Keyframe (int bone, TimeSpan time, Matrix transform) | |
Constructs a new keyframe object. | |
Properties | |
int | Bone [get, set] |
Gets the index of the target bone that is animated by this keyframe. | |
TimeSpan | Time [get, set] |
Gets the time offset from the start of the animation to this keyframe. | |
Matrix | Transform [get, set] |
Gets the bone transform for this keyframe. |
Describes the position of a single bone at a single point in time.
AnimationLibrary.Keyframe.Keyframe | ( | int | bone, |
TimeSpan | time, | ||
Matrix | transform | ||
) |
Constructs a new keyframe object.
int AnimationLibrary.Keyframe.Bone [get, set] |
Gets the index of the target bone that is animated by this keyframe.
TimeSpan AnimationLibrary.Keyframe.Time [get, set] |
Gets the time offset from the start of the animation to this keyframe.
Matrix AnimationLibrary.Keyframe.Transform [get, set] |
Gets the bone transform for this keyframe.