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Resonance Game
Team Walterio Fuchsbauer
|
Public Member Functions | |
| void | addModel (ImportedGameModel gameModel, int gameModelNumber) |
| void | addTextureAnimation (string id, ImportedTextureAnimation animation) |
| ImportedTextureAnimation | getAnimationTexture (string id) |
| Dictionary< int, ImportedGameModel > | getModels () |
| Dictionary< string, ImportedTextureAnimation > | getTextures () |
| Dictionary< int, string > | getModelStringDic () |
| void | addModelRef (int modelCount, ModelContent modelFile) |
| Dictionary< int, ModelContent > | getModelDic () |
| void | addModelRef (int modelCount, string modelFile) |
| int | getModelRef (string modelFile) |
| string | getModelString (int modelFile) |
| void | addModel (ImportedGameModel gameModel, int gameModelNumber) |
| Dictionary< int, ImportedGameModel > | getModels () |
| Dictionary< int, string > | getModelStringDic () |
| void | addModelRef (int modelCount, ModelContent modelFile) |
| Dictionary< int, ModelContent > | getModelDic () |
| void | addModelRef (int modelCount, string modelFile) |
| int | getModelRef (string modelFile) |
| string | getModelString (int modelFile) |
Properties | |
| Dictionary< string, ImportedTextureAnimation > | TextureAnimations [get] |
| void ContentPipelineExtension.ImportedGameModels.addModel | ( | ImportedGameModel | gameModel, |
| int | gameModelNumber | ||
| ) |
| void ContentPipelineExtension.ImportedGameModels.addModel | ( | ImportedGameModel | gameModel, |
| int | gameModelNumber | ||
| ) |

| void ContentPipelineExtension.ImportedGameModels.addModelRef | ( | int | modelCount, |
| ModelContent | modelFile | ||
| ) |
| void ContentPipelineExtension.ImportedGameModels.addModelRef | ( | int | modelCount, |
| string | modelFile | ||
| ) |
| void ContentPipelineExtension.ImportedGameModels.addModelRef | ( | int | modelCount, |
| ModelContent | modelFile | ||
| ) |

| void ContentPipelineExtension.ImportedGameModels.addModelRef | ( | int | modelCount, |
| string | modelFile | ||
| ) |
| void ContentPipelineExtension.ImportedGameModels.addTextureAnimation | ( | string | id, |
| ImportedTextureAnimation | animation | ||
| ) |

| ImportedTextureAnimation ContentPipelineExtension.ImportedGameModels.getAnimationTexture | ( | string | id | ) |
| Dictionary<int, ModelContent> ContentPipelineExtension.ImportedGameModels.getModelDic | ( | ) |
| Dictionary<int, ModelContent> ContentPipelineExtension.ImportedGameModels.getModelDic | ( | ) |

| int ContentPipelineExtension.ImportedGameModels.getModelRef | ( | string | modelFile | ) |
| int ContentPipelineExtension.ImportedGameModels.getModelRef | ( | string | modelFile | ) |
| Dictionary<int, ImportedGameModel> ContentPipelineExtension.ImportedGameModels.getModels | ( | ) |
| Dictionary<int, ImportedGameModel> ContentPipelineExtension.ImportedGameModels.getModels | ( | ) |

| string ContentPipelineExtension.ImportedGameModels.getModelString | ( | int | modelFile | ) |
| string ContentPipelineExtension.ImportedGameModels.getModelString | ( | int | modelFile | ) |
| Dictionary<int, string> ContentPipelineExtension.ImportedGameModels.getModelStringDic | ( | ) |
| Dictionary<int, string> ContentPipelineExtension.ImportedGameModels.getModelStringDic | ( | ) |

| Dictionary<string, ImportedTextureAnimation> ContentPipelineExtension.ImportedGameModels.getTextures | ( | ) |

Dictionary<string, ImportedTextureAnimation> ContentPipelineExtension.ImportedGameModels.TextureAnimations [get] |