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Resonance Game
Team Walterio Fuchsbauer
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Class that maintains the GameComponents that need to be Updated and or Drawn. More...
Static Public Member Functions | |
static void | Add (GameComponent component) |
Add a game component. | |
static void | DrawObjects (GameTime gameTime) |
static void | Draw (GameTime gameTime) |
Draws all the currently stored GameComponents. | |
static void | Update (GameTime time) |
Updates all the currently stored GameComponents. | |
static void | Remove (GameComponent component) |
Remove a GameComponent so it is no longer Updated/Drawn. | |
static void | Clear () |
Remove all GameComponenets. |
Class that maintains the GameComponents that need to be Updated and or Drawn.
static void Resonance.DrawableManager.Add | ( | GameComponent | component | ) | [static] |
Add a game component.
component | The GameComponent you wish to add |
static void Resonance.DrawableManager.Clear | ( | ) | [static] |
Remove all GameComponenets.
static void Resonance.DrawableManager.Draw | ( | GameTime | gameTime | ) | [static] |
Draws all the currently stored GameComponents.
gameTime | The gameTime |
static void Resonance.DrawableManager.DrawObjects | ( | GameTime | gameTime | ) | [static] |
static void Resonance.DrawableManager.Remove | ( | GameComponent | component | ) | [static] |
Remove a GameComponent so it is no longer Updated/Drawn.
component |
static void Resonance.DrawableManager.Update | ( | GameTime | time | ) | [static] |
Updates all the currently stored GameComponents.
time | The gameTime |