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Resonance Game
Team Walterio Fuchsbauer
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Superclass to represent a game mode. More...
Public Member Functions | |
| GameMode (int m) | |
| bool | terminated () |
| int | finaliseScore (bool gVKilled, int score) |
| GameMode (int m) | |
| bool | terminated () |
Public Attributes | |
| readonly int | MODE |
| const int | TIME_ATTACK = 0 |
| const int | SURVIVAL = 1 |
| const int | ELIMINATION = 2 |
| int | MODE |
| const int | ARCADE = 0 |
| const int | OBJECTIVES = 1 |
Superclass to represent a game mode.
| Resonance.GameMode.GameMode | ( | int | m | ) |
| Resonance.GameMode.GameMode | ( | int | m | ) |
| int Resonance.GameMode.finaliseScore | ( | bool | gVKilled, |
| int | score | ||
| ) |
| bool Resonance.GameMode.terminated | ( | ) |


| bool Resonance.GameMode.terminated | ( | ) |

| const int Resonance.GameMode.ARCADE = 0 |
| const int Resonance.GameMode.ELIMINATION = 2 |
| readonly int Resonance.GameMode.MODE |
| const int Resonance.GameMode.OBJECTIVES = 1 |
| const int Resonance.GameMode.SURVIVAL = 1 |
| const int Resonance.GameMode.TIME_ATTACK = 0 |