Resonance Game
Team Walterio Fuchsbauer
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Resonance.GraphicsSettings Class Reference

List of all members.

Static Public Attributes

static bool FLOOR_REFLECTIONS = true
 Max texture size for XBOX is 4096.
static int REFLECTION_TEXTURE_SIZE = 2048
 Resolution of the reflection texture of the floor reflections.
static int SHADOWS_TEXTURE_SIZE = 2048
 Resolution of the shadows texture of the shadows.
static float DRAW_DISTANCE = 300.0f
 Distance from the camera to the clip plane.
static float FOG_START = 70.0f
 Distance from the camera to the start of the fog.
static float FOG_END = 150.0f
 Distance from the camera to the end of the fog.

Member Data Documentation

Distance from the camera to the clip plane.

Max texture size for XBOX is 4096.

Reflections appear on the floor if true

float Resonance.GraphicsSettings.FOG_END = 150.0f [static]

Distance from the camera to the end of the fog.

float Resonance.GraphicsSettings.FOG_START = 70.0f [static]

Distance from the camera to the start of the fog.

Resolution of the reflection texture of the floor reflections.

Resolution of the shadows texture of the shadows.


The documentation for this class was generated from the following file: