List of all members.
Public Member Functions |
| HealthBar (GraphicsDeviceManager graphics) |
void | loadTextures (ContentManager content) |
void | saveTexture (SpriteBatch spriteBatch, int health) |
| Renders the health bar texture in the HUDBuffer render target.
|
void | draw (SpriteBatch spriteBatch) |
| Draws the health bar for the player on screen.
|
Constructor & Destructor Documentation
Member Function Documentation
Draws the health bar for the player on screen.
Renders the health bar texture in the HUDBuffer render target.
The documentation for this class was generated from the following file:
- D:/Users/Alex/Documents/Visual Studio 2010/Projects/resonance-game/Resonance/Resonance/Resonance/Drawing/Hud/HealthBar.cs