Resonance Game
Team Walterio Fuchsbauer
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Resonance.ResonanceGame Class Reference

List of all members.

Public Member Functions

 ResonanceGame ()
 The main game constructor.

Public Attributes

const float FPS = 30f

Protected Member Functions

override void Initialize ()
override void LoadContent ()
 Loads graphics content.
override void Draw (GameTime gameTime)
 This is called when the game should draw itself.

Properties

GraphicsDeviceManager GraphicsManager [get]

Constructor & Destructor Documentation

The main game constructor.

Here is the call graph for this function:


Member Function Documentation

override void Resonance.ResonanceGame.Draw ( GameTime  gameTime) [protected]

This is called when the game should draw itself.

override void Resonance.ResonanceGame.Initialize ( ) [protected]
override void Resonance.ResonanceGame.LoadContent ( ) [protected]

Loads graphics content.


Member Data Documentation

const float Resonance.ResonanceGame.FPS = 30f

Property Documentation

GraphicsDeviceManager Resonance.ResonanceGame.GraphicsManager [get]

The documentation for this class was generated from the following file: