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Resonance Game
Team Walterio Fuchsbauer
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Public Member Functions | |
Wave (Vector2 epicenter, int frames) | |
Wave (Vector2 epicenter) | |
void | update () |
Properties | |
int | X [get] |
int | Y [get] |
bool | IsActive [get] |
float | Height [get] |
int | Frame [get] |
Vector2 | Epicenter [get] |
float | Distance [get] |
Resonance.Wave.Wave | ( | Vector2 | epicenter, |
int | frames | ||
) |
Resonance.Wave.Wave | ( | Vector2 | epicenter | ) |
void Resonance.Wave.update | ( | ) |
float Resonance.Wave.Distance [get] |
Vector2 Resonance.Wave.Epicenter [get] |
int Resonance.Wave.Frame [get] |
float Resonance.Wave.Height [get] |
bool Resonance.Wave.IsActive [get] |
int Resonance.Wave.X [get] |
int Resonance.Wave.Y [get] |