![]() |
Resonance Game
Team Walterio Fuchsbauer
|
Public Member Functions | |
| Wave (Vector2 epicenter, int frames) | |
| Wave (Vector2 epicenter) | |
| void | update () |
Properties | |
| int | X [get] |
| int | Y [get] |
| bool | IsActive [get] |
| float | Height [get] |
| int | Frame [get] |
| Vector2 | Epicenter [get] |
| float | Distance [get] |
| Resonance.Wave.Wave | ( | Vector2 | epicenter, |
| int | frames | ||
| ) |
| Resonance.Wave.Wave | ( | Vector2 | epicenter | ) |
| void Resonance.Wave.update | ( | ) |

float Resonance.Wave.Distance [get] |
Vector2 Resonance.Wave.Epicenter [get] |
int Resonance.Wave.Frame [get] |
float Resonance.Wave.Height [get] |
bool Resonance.Wave.IsActive [get] |
int Resonance.Wave.X [get] |
int Resonance.Wave.Y [get] |