Resonance Game
Team Walterio Fuchsbauer
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Resonance.AIManager Class Reference

List of all members.

Public Member Functions

 AIManager (BadVibe bvRef)
void moveManager ()
void move (float power)
void attack ()

Static Public Attributes

static float MAX_MOVE_SPEED = 6f
static float MOVE_ACCEL = 0.8f
static float ROT_SPEED = 0.1f

Constructor & Destructor Documentation


Member Function Documentation

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void Resonance.AIManager.move ( float  power)

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Member Data Documentation

float Resonance.AIManager.MOVE_ACCEL = 0.8f [static]
float Resonance.AIManager.ROT_SPEED = 0.1f [static]

The documentation for this class was generated from the following file: