Resonance Game
Team Walterio Fuchsbauer
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Resonance.BVSpawnManager Class Reference

List of all members.

Public Member Functions

 BVSpawnManager ()

Static Public Member Functions

static int getSpawnerCount ()
static void allocate ()
static void addNewSpawner (Vector3 position)
static void vibeDied (BadVibe bv)

Public Attributes

const int SPAWN_RADIUS = 10
const int MAX_ACTIVE = 1
const int MAX_BV = 12

Constructor & Destructor Documentation


Member Function Documentation

static void Resonance.BVSpawnManager.addNewSpawner ( Vector3  position) [static]

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static void Resonance.BVSpawnManager.allocate ( ) [static]

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static void Resonance.BVSpawnManager.vibeDied ( BadVibe  bv) [static]

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Member Data Documentation


The documentation for this class was generated from the following file: