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Resonance Game
Team Walterio Fuchsbauer
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Class that stores information about the graphics and physics models that are the same for each instance of the model that appears in the game world. GameModelInstance stores information that is unique to each use of the GameModel in the world, such as the animation details. More...
Public Member Functions | |
GameModel (Model newGraphicsModel, Matrix graphicsModelScale, Model newPhysicsModel, Matrix physicsModelScale, TextureAnimation textureAnimation, bool modelAnimation) | |
Properties | |
TextureAnimation | TextureAnimation [get] |
Matrix[] | ModelTransforms [get] |
Model | GraphicsModel [get] |
Model | PhysicsModel [get] |
Matrix | PhysicsScale [get] |
Matrix | GraphicsScale [get] |
float | Mass [get] |
bool | ModelAnimation [get] |
Class that stores information about the graphics and physics models that are the same for each instance of the model that appears in the game world. GameModelInstance stores information that is unique to each use of the GameModel in the world, such as the animation details.
Resonance.GameModel.GameModel | ( | Model | newGraphicsModel, |
Matrix | graphicsModelScale, | ||
Model | newPhysicsModel, | ||
Matrix | physicsModelScale, | ||
TextureAnimation | textureAnimation, | ||
bool | modelAnimation | ||
) |
Model Resonance.GameModel.GraphicsModel [get] |
Matrix Resonance.GameModel.GraphicsScale [get] |
float Resonance.GameModel.Mass [get] |
bool Resonance.GameModel.ModelAnimation [get] |
Matrix [] Resonance.GameModel.ModelTransforms [get] |
Model Resonance.GameModel.PhysicsModel [get] |
Matrix Resonance.GameModel.PhysicsScale [get] |