Resonance Game
Team Walterio Fuchsbauer
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Resonance.GameModel Class Reference

Class that stores information about the graphics and physics models that are the same for each instance of the model that appears in the game world. GameModelInstance stores information that is unique to each use of the GameModel in the world, such as the animation details. More...

List of all members.

Public Member Functions

 GameModel (Model newGraphicsModel, Matrix graphicsModelScale, Model newPhysicsModel, Matrix physicsModelScale, TextureAnimation textureAnimation, bool modelAnimation)

Properties

TextureAnimation TextureAnimation [get]
Matrix[] ModelTransforms [get]
Model GraphicsModel [get]
Model PhysicsModel [get]
Matrix PhysicsScale [get]
Matrix GraphicsScale [get]
float Mass [get]
bool ModelAnimation [get]

Detailed Description

Class that stores information about the graphics and physics models that are the same for each instance of the model that appears in the game world. GameModelInstance stores information that is unique to each use of the GameModel in the world, such as the animation details.


Constructor & Destructor Documentation

Resonance.GameModel.GameModel ( Model  newGraphicsModel,
Matrix  graphicsModelScale,
Model  newPhysicsModel,
Matrix  physicsModelScale,
TextureAnimation  textureAnimation,
bool  modelAnimation 
)

Property Documentation


The documentation for this class was generated from the following file: