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Resonance Game
Team Walterio Fuchsbauer
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Public Member Functions | |
InGameSettingsMenu () | |
override void | LoadContent () |
override void | HandleInput (InputDevices input) |
override void | Update (GameTime gameTime) |
Protected Member Functions | |
override void | updateItemLocations () |
override void | drawMenu (int index) |
override void Resonance.InGameSettingsMenu.drawMenu | ( | int | index | ) | [protected, virtual] |
Reimplemented from Resonance.MenuScreen.
override void Resonance.InGameSettingsMenu.HandleInput | ( | InputDevices | input | ) | [virtual] |
Reimplemented from Resonance.MenuScreen.
override void Resonance.InGameSettingsMenu.LoadContent | ( | ) | [virtual] |
Reimplemented from Resonance.MenuScreen.
override void Resonance.InGameSettingsMenu.Update | ( | GameTime | gameTime | ) | [virtual] |
Reimplemented from Resonance.MenuScreen.
override void Resonance.InGameSettingsMenu.updateItemLocations | ( | ) | [protected, virtual] |
Reimplemented from Resonance.MenuScreen.