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Resonance Game
Team Walterio Fuchsbauer
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Class which represents a single particle of a particle system. More...
Public Member Functions | |
| bool | isDead () |
| Properties. | |
| float | getSize () |
| Vector3 | getPos () |
| Vector3 | getRotation () |
| Color | getColour () |
| void | setDieOnFloor (bool b) |
| void | setSpin (Vector3 newSpin) |
| Particle (Vector3 p, Vector3 iDirection, float iSpeed, float s, int iLife, Color c, float iAlpha, Vector3 f, float d, bool b) | |
| Constructor. | |
| Particle () | |
| void | init (Vector3 p, Vector3 iDirection, float iSpeed, float s, int iLife, Color c, float iAlpha, Vector3 f, float d, bool b) |
| void | update () |
Class which represents a single particle of a particle system.
| Resonance.Particle.Particle | ( | Vector3 | p, |
| Vector3 | iDirection, | ||
| float | iSpeed, | ||
| float | s, | ||
| int | iLife, | ||
| Color | c, | ||
| float | iAlpha, | ||
| Vector3 | f, | ||
| float | d, | ||
| bool | b | ||
| ) |
Constructor.
| p | Initial particle position. |
| iDirection | Initial direction of travel. |
| iSpeed | Initial speed. |
| s | Initial size. |
| iLife | Lifespan (in frames). |
| c | Initial colour. |
| iAlpha | Initial alpha transparency. |
| f | Constantly applied force (e.g. gravity). |
| Color Resonance.Particle.getColour | ( | ) |
| Vector3 Resonance.Particle.getPos | ( | ) |
| Vector3 Resonance.Particle.getRotation | ( | ) |
| float Resonance.Particle.getSize | ( | ) |
| void Resonance.Particle.init | ( | Vector3 | p, |
| Vector3 | iDirection, | ||
| float | iSpeed, | ||
| float | s, | ||
| int | iLife, | ||
| Color | c, | ||
| float | iAlpha, | ||
| Vector3 | f, | ||
| float | d, | ||
| bool | b | ||
| ) |

| bool Resonance.Particle.isDead | ( | ) |
Properties.

| void Resonance.Particle.setDieOnFloor | ( | bool | b | ) |

| void Resonance.Particle.setSpin | ( | Vector3 | newSpin | ) |

| void Resonance.Particle.update | ( | ) |
