Resonance Game
Team Walterio Fuchsbauer
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Resonance.ParticleEmitterManager Class Reference

Manages all particle system data. More...

List of all members.

Static Public Member Functions

static List< EmittergetEmitters ()
static void initialise ()
static void addEmitter (Emitter e)
static void addToPool (Particle p)
static void addToPool (Emitter e)
static Particle getParticle ()
static Emitter getEmitter< T > ()
static void fillParticlePool ()
static void fillEmitterPool ()
static void update ()
static void pause (bool status)
static bool isPaused ()

Static Public Attributes

static Texture2D TEX_PIXEL
static Texture2D TEX_DIST_BV
static Texture2D TEX_TRIANGLE
static ContentManager Content
static List< ParticleparticlePool
static List< EmitteremitterPool

Detailed Description

Manages all particle system data.


Member Function Documentation

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static Emitter Resonance.ParticleEmitterManager.getEmitter< T > ( ) [static]

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static void Resonance.ParticleEmitterManager.pause ( bool  status) [static]

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static void Resonance.ParticleEmitterManager.update ( ) [static]

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Member Data Documentation


The documentation for this class was generated from the following file: