Resonance Game
Team Walterio Fuchsbauer
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Resonance.PickupManager Class Reference

List of all members.

Static Public Member Functions

static void newMultiplier (int ppickupType, int time)
 Adds the new multiplier values when it is hit.
static void update ()
 Updates pickups each game loop.
static List< PickupreturnPickups ()
 Returns a list of Pickup objects.

Static Public Attributes

static int pickupType

Member Function Documentation

static void Resonance.PickupManager.newMultiplier ( int  ppickupType,
int  time 
) [static]

Adds the new multiplier values when it is hit.

Parameters:
pickupTypeMultiplier amount
timeHow long this multiplier will last
static List<Pickup> Resonance.PickupManager.returnPickups ( ) [static]

Returns a list of Pickup objects.

Returns:
The list of Pickup Objects

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static void Resonance.PickupManager.update ( ) [static]

Updates pickups each game loop.

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Member Data Documentation


The documentation for this class was generated from the following file: