Resonance Game
Team Walterio Fuchsbauer
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Resonance.Rain Class Reference
Inheritance diagram for Resonance.Rain:
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List of all members.

Public Member Functions

 Rain ()
override void init (Vector3 p)
void setEmissionsPerUpdate (int ePU)
void setRaindropSize (float s)

Protected Member Functions

override void generateParticles ()
 Generates the new particles for this update.

Constructor & Destructor Documentation


Member Function Documentation

override void Resonance.Rain.generateParticles ( ) [protected, virtual]

Generates the new particles for this update.

Reimplemented from Resonance.Emitter.

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override void Resonance.Rain.init ( Vector3  p) [virtual]

Reimplemented from Resonance.Emitter.

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void Resonance.Rain.setRaindropSize ( float  s)

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The documentation for this class was generated from the following file: