Resonance Game
Team Walterio Fuchsbauer
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Resonance.SettingsMenu Class Reference
Inheritance diagram for Resonance.SettingsMenu:
Collaboration diagram for Resonance.SettingsMenu:

List of all members.

Public Member Functions

 SettingsMenu ()
override void LoadContent ()
override void HandleInput (InputDevices input)
override void Update (GameTime gameTime)

Protected Member Functions

override void updateItemLocations ()
override void drawMenu (int index)

Constructor & Destructor Documentation


Member Function Documentation

override void Resonance.SettingsMenu.drawMenu ( int  index) [protected, virtual]

Reimplemented from Resonance.MenuScreen.

override void Resonance.SettingsMenu.HandleInput ( InputDevices  input) [virtual]

Reimplemented from Resonance.MenuScreen.

override void Resonance.SettingsMenu.LoadContent ( ) [virtual]

Reimplemented from Resonance.MenuScreen.

override void Resonance.SettingsMenu.Update ( GameTime  gameTime) [virtual]

Reimplemented from Resonance.MenuScreen.

override void Resonance.SettingsMenu.updateItemLocations ( ) [protected, virtual]

Reimplemented from Resonance.MenuScreen.


The documentation for this class was generated from the following file: