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Resonance Game
Team Walterio Fuchsbauer
|
Public Member Functions | |
| void | setFogColor (Color color) |
| void | setAmbientLight (Vector3 light) |
| void | setPointLightPos (Vector3 pos) |
| void | setShadowTexture (Texture2D texture) |
| void | setFog (Color color, float start, float end) |
| void | setTransparency (float transparency) |
| Shaders () | |
Properties | |
| Shader | Particle [get] |
| Shader | Default [get] |
| Shader | Ground [get] |

| void Resonance.Shaders.setAmbientLight | ( | Vector3 | light | ) |

| void Resonance.Shaders.setFog | ( | Color | color, |
| float | start, | ||
| float | end | ||
| ) |


| void Resonance.Shaders.setFogColor | ( | Color | color | ) |

| void Resonance.Shaders.setPointLightPos | ( | Vector3 | pos | ) |

| void Resonance.Shaders.setShadowTexture | ( | Texture2D | texture | ) |

| void Resonance.Shaders.setTransparency | ( | float | transparency | ) |