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Resonance Game
Team Walterio Fuchsbauer
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Public Member Functions | |
void | setFogColor (Color color) |
void | setAmbientLight (Vector3 light) |
void | setPointLightPos (Vector3 pos) |
void | setShadowTexture (Texture2D texture) |
void | setFog (Color color, float start, float end) |
void | setTransparency (float transparency) |
Shaders () | |
Properties | |
Shader | Particle [get] |
Shader | Default [get] |
Shader | Ground [get] |
void Resonance.Shaders.setAmbientLight | ( | Vector3 | light | ) |
void Resonance.Shaders.setFog | ( | Color | color, |
float | start, | ||
float | end | ||
) |
void Resonance.Shaders.setFogColor | ( | Color | color | ) |
void Resonance.Shaders.setPointLightPos | ( | Vector3 | pos | ) |
void Resonance.Shaders.setShadowTexture | ( | Texture2D | texture | ) |
void Resonance.Shaders.setTransparency | ( | float | transparency | ) |