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Resonance Game
Team Walterio Fuchsbauer
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Public Member Functions | |
ArmourShatter () | |
Constructor. | |
void | init (Vector3 p, Vector3 blast, Color c, BadVibe v) |
Protected Member Functions | |
override void | generateParticles () |
Override generateParticles as the blast vector will have to come into play. |
Constructor.
p | The position of the emitter (in this case, the bad vibe) |
blast | The direction of the blast (away from the shockwave.) |
c | The initial colour. |
v | Bad Vibe reference. |
override void Resonance.ArmourShatter.generateParticles | ( | ) | [protected, virtual] |
Override generateParticles as the blast vector will have to come into play.
Reimplemented from Resonance.Emitter.
void Resonance.ArmourShatter.init | ( | Vector3 | p, |
Vector3 | blast, | ||
Color | c, | ||
BadVibe | v | ||
) |