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Resonance Game
Team Walterio Fuchsbauer
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Public Member Functions | |
| ArmourShatter () | |
| Constructor. | |
| void | init (Vector3 p, Vector3 blast, Color c, BadVibe v) |
Protected Member Functions | |
| override void | generateParticles () |
| Override generateParticles as the blast vector will have to come into play. | |
Constructor.
| p | The position of the emitter (in this case, the bad vibe) |
| blast | The direction of the blast (away from the shockwave.) |
| c | The initial colour. |
| v | Bad Vibe reference. |
| override void Resonance.ArmourShatter.generateParticles | ( | ) | [protected, virtual] |
Override generateParticles as the blast vector will have to come into play.
Reimplemented from Resonance.Emitter.

| void Resonance.ArmourShatter.init | ( | Vector3 | p, |
| Vector3 | blast, | ||
| Color | c, | ||
| BadVibe | v | ||
| ) |
