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Resonance Game
Team Walterio Fuchsbauer
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Public Member Functions | |
ScreenManager (ResonanceGame game) | |
override void | Initialize () |
override void | Update (GameTime gameTime) |
override void | Draw (GameTime gameTime) |
void | addScreen (Screen screen) |
void | removeScreen (Screen screen) |
Screen[] | getScreens () |
void | darkenBackground (float alpha) |
Static Public Member Functions | |
static int | pixelsX (int input) |
Converts X pixel values from HD resolution to the current resolution which may not be HD. | |
static int | pixelsY (int input) |
Converts Y pixel values from HD resolution to the current resolution which may not be HD. | |
Static Public Attributes | |
static GameScreen | game |
static PauseMenu | pauseMenu |
static DebugMenu | debugMenu |
static MainMenu | mainMenu |
static SettingsMenu | settingsMenu |
static InGameSettingsMenu | inGameSettings |
Protected Member Functions | |
override void | LoadContent () |
Properties | |
SpriteBatch | SpriteBatch [get] |
ContentManager | Content [get] |
static int | ScreenWidth [get] |
static int | ScreenHeight [get] |
static double | HeightRatio [get] |
static double | WidthRatio [get] |
void Resonance.ScreenManager.addScreen | ( | Screen | screen | ) |
void Resonance.ScreenManager.darkenBackground | ( | float | alpha | ) |
override void Resonance.ScreenManager.Draw | ( | GameTime | gameTime | ) |
override void Resonance.ScreenManager.Initialize | ( | ) |
override void Resonance.ScreenManager.LoadContent | ( | ) | [protected] |
static int Resonance.ScreenManager.pixelsX | ( | int | input | ) | [static] |
Converts X pixel values from HD resolution to the current resolution which may not be HD.
input | X HD coordinate |
static int Resonance.ScreenManager.pixelsY | ( | int | input | ) | [static] |
Converts Y pixel values from HD resolution to the current resolution which may not be HD.
input | Y HD coordinate |
void Resonance.ScreenManager.removeScreen | ( | Screen | screen | ) |
override void Resonance.ScreenManager.Update | ( | GameTime | gameTime | ) |
GameScreen Resonance.ScreenManager.game [static] |
MainMenu Resonance.ScreenManager.mainMenu [static] |
ContentManager Resonance.ScreenManager.Content [get] |
double Resonance.ScreenManager.HeightRatio [static, get] |
int Resonance.ScreenManager.ScreenHeight [static, get] |
int Resonance.ScreenManager.ScreenWidth [static, get] |
double Resonance.ScreenManager.WidthRatio [static, get] |